Ranked run

Chef

Run 63qxboal6i23a8h · Jul 27, 2026, 4:42 AM

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Patch unknownUpdated Jul 27, 2026, 7:20 AM10 observed rounds
Outcomeunknown
Record55
MMR1754?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 7:20 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Venopuff

Toxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Poison12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmite · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Formiqueen + Magmite367 rounds together · 50% round win association367 observed win/loss round results
  • Magmite + Venopuff329 rounds together · 62% round win association329 observed win/loss round results
  • Joltail + Magmite255 rounds together · 58% round win association255 observed win/loss round results
  • Sunsage + Venopuff195 rounds together · 55% round win association195 observed win/loss round results
  • Emperooze + Venopuff185 rounds together · 60% round win association185 observed win/loss round results
  • Emperooze + Magmite180 rounds together · 62% round win association180 observed win/loss round results
  • Emperooze + Sunsage154 rounds together · 58% round win association154 observed win/loss round results
  • Joltail + Sunsage144 rounds together · 54% round win association144 observed win/loss round results
  • Joltail + Venopuff138 rounds together · 57% round win association138 observed win/loss round results
  • Emperooze + Joltail124 rounds together · 53% round win association124 observed win/loss round results
  • Formiqueen + Venopuff117 rounds together · 51% round win association117 observed win/loss round results
  • Formiqueen + Sunsage27 rounds together · 63% round win association27 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Sunsage: 15
  • DamageFormiqueen: 180 · Emperooze: 30 · Joltail: 3 · Sunsage: 15
  • HealEmperooze: 45
  • PoisonVenopuff: 12
  • ShieldMagmite: 80
  • ShockJoltail: 12

Round inventory

Trinkets

13 trinkets · 9 types

Gold Nugget × 2

At the start of each day, gain $3.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy × 2

On Victory Gain $8.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet

You receive 25% more Shield.