Ranked run

Bug Catcher

Run f5q7ldom6qz9ul8 · Jul 26, 2026, 12:31 PM

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Patch unknownUpdated Jul 26, 2026, 12:55 PM8 observed rounds
Outcomeunknown
Record44
MMR1864?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:55 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage36
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Reapra

Ghost

Tier 4 · Cost 35

Cooldown3.7s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
  • Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
  • Cherubble + Cicadence1,032 rounds together · 54% round win association1,032 observed win/loss round results
  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
  • Cherubble + Reapra374 rounds together · 55% round win association374 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Cherubble + Humbolt243 rounds together · 55% round win association243 observed win/loss round results
  • Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
  • Reapra + Velocect130 rounds together · 41% round win association130 observed win/loss round results
  • Ironcore + Reapra116 rounds together · 42% round win association116 observed win/loss round results
  • Cicadence + Humbolt88 rounds together · 53% round win association88 observed win/loss round results
  • Cicadence + Reapra79 rounds together · 43% round win association79 observed win/loss round results
  • Humbolt + Reapra64 rounds together · 48% round win association64 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Ironcore: 30 · Humbolt: 36 · Velocect: 13 · Reapra: 120
  • ShieldCherubble: 100
  • ShockHumbolt: 3

Round inventory

Trinkets

12 trinkets · 6 types

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Upgrade Disc

When you buy a monster, level it up and destroy this.