Ranked run
Lucky Girl
Run gtd5tb6r8srbm0g · Jul 26, 2026, 4:42 AM
Patch unknownUpdated Jul 26, 2026, 12:06 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Jul 26, 2026, 12:06 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Mosslug + Scorchimp373 rounds together · 58% round win association373 observed win/loss round results
- Frizzly + Mosslug148 rounds together · 67% round win association148 observed win/loss round results
- Frizzly + Scorchimp58 rounds together · 62% round win association58 observed win/loss round results
Team toolkit
- BurnScorchimp: 5
- DamageFrizzly: 1 · Scorchimp: 5
- HealMosslug: 30
- ShockFrizzly: 8
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
