Ranked run

Monster Ranger

Run 2t5e1r3rzknol3y · Jul 27, 2026, 5:02 AM

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Patch unknownUpdated Jul 27, 2026, 12:21 PM1 observed rounds
Outcomeunknown
Record01
MMR1776?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:21 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Galvanine · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,122 rounds together · 56% round win association2,122 observed win/loss round results
  • Bumblebolt + Cherubble982 rounds together · 57% round win association982 observed win/loss round results
  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Boomagon + Bumblebolt839 rounds together · 52% round win association839 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
  • Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
  • Bumblebolt + Humbolt368 rounds together · 52% round win association368 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Boomagon + Galvanine302 rounds together · 47% round win association302 observed win/loss round results
  • Cherubble + Humbolt243 rounds together · 55% round win association243 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Cherubble + Galvanine123 rounds together · 42% round win association123 observed win/loss round results
  • Bumblebolt + Galvanine83 rounds together · 46% round win association83 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Boomagon: 40 · Humbolt: 45 · Galvanine: 10 · Bumblebolt: 9
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Galvanine: 6 · Bumblebolt: 3

Round inventory

Trinkets

9 trinkets · 8 types

Power Crown

Your top middle monster has +20 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.