Ranked run

Monster Ranger

Run 1ejozugtyg9lfed · Jul 27, 2026, 9:56 PM

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Patch unknownUpdated Jul 28, 2026, 8:20 PM1 observed rounds
Outcomeunknown
Record01
MMR1859?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:20 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Clawnetic + Galvanine165 rounds together · 48% round win association165 observed win/loss round results
  • Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
  • Ironcore + Sirenade37 rounds together · 46% round win association37 observed win/loss round results
  • Clawnetic + Sirenade13 rounds together · 31% round win association13 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Clawnetic: 60 · Galvanine: 30 · Ironcore: 30 · Clawnetic: 60
  • HealSirenade: 200
  • ShockGalvanine: 18

Round inventory

Trinkets

7 trinkets · 5 types

Market License

Increase shop rank by 1.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Dryad's Charm

+30% HP

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.