Ranked run

Bug Catcher

Run h4sztsuzwdqwrfs · Jul 26, 2026, 7:20 AM

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Patch unknownUpdated Jul 26, 2026, 12:20 PM11 observed rounds
Outcomeunknown
Record65
MMR1944?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:20 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +14 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Guardiant · Bumblebolt · Velocect · Brawlmantis
  • Electric × 2Frizzly · Bumblebolt

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +14 Damage.Potential interaction with Bumblebolt, Velocect, Brawlmantis, Brawlmantis.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
  • Bumblebolt + Guardiant1,020 rounds together · 57% round win association1,020 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Brawlmantis + Guardiant568 rounds together · 56% round win association568 observed win/loss round results
  • Bumblebolt + Frizzly437 rounds together · 54% round win association437 observed win/loss round results
  • Brawlmantis + Frizzly249 rounds together · 53% round win association249 observed win/loss round results
  • Frizzly + Guardiant158 rounds together · 55% round win association158 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Guardiant: 15 · Bumblebolt: 9 · Velocect: 20 · Brawlmantis: 50 · Brawlmantis: 50
  • ShockFrizzly: 8 · Bumblebolt: 3

Round inventory

Trinkets

6 trinkets · 3 types

Wood Sword

Your monsters have +5 Damage.

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.