Ranked run

Redhead

Run 58w44421nlgthqh · Jul 26, 2026, 7:33 AM

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Patch unknownUpdated Jul 26, 2026, 12:20 PM10 observed rounds
Outcomeunknown
Record55
MMR1940?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Flarilisk

Fire

Tier 4 · Cost 60

Cooldown8s
Multicast
Burn10
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blixie · Lignite · Flarilisk · Magmite · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Lignite, Flarilisk, Magmite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blixie, Lignite, Flarilisk, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Formiqueen + Magmite374 rounds together · 50% round win association374 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Blixie + Lignite325 rounds together · 39% round win association325 observed win/loss round results
  • Blixie + Magmite186 rounds together · 30% round win association186 observed win/loss round results
  • Blixie + Formiqueen64 rounds together · 25% round win association64 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Formiqueen + Lignite50 rounds together · 36% round win association50 observed win/loss round results
  • Flarilisk + Magmite29 rounds together · 69% round win association29 observed win/loss round results
  • Formiqueen + Sunsage27 rounds together · 63% round win association27 observed win/loss round results
  • Flarilisk + Lignite13 rounds together · 38% round win association13 observed win/loss round results
  • Blixie + Flarilisk6 rounds together · 0% round win association6 observed win/loss round results
  • Flarilisk + Formiqueen6 rounds together · 50% round win association6 observed win/loss round results
  • Flarilisk + Sunsage2 rounds together · 50% round win association2 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Lignite: 3 · Flarilisk: 10 · Magmite: 12 · Sunsage: 15
  • DamageFormiqueen: 60 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

8 trinkets · 4 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Market License × 3

Increase shop rank by 1.