Ranked run

Redhead

Run 58w44421nlgthqh · Jul 26, 2026, 7:33 AM

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Patch unknownUpdated Jul 26, 2026, 12:20 PM10 observed rounds
Outcomeunknown
Record55
MMR1940?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:20 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ignit

Fire

Tier 3 · Cost 40

Cooldown8s
Multicast
Burn1
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Lignite · Magmite · Pyronade · Ignit · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Lignite, Magmite, Pyronade, Ignit.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Pyronade + Magmite964 rounds together · 59% round win association964 observed win/loss round results
  • Pyronade + Sunsage392 rounds together · 63% round win association392 observed win/loss round results
  • Formiqueen + Magmite376 rounds together · 50% round win association376 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Pyronade + Lignite188 rounds together · 46% round win association188 observed win/loss round results
  • Formiqueen + Pyronade132 rounds together · 57% round win association132 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Ignit + Magmite54 rounds together · 52% round win association54 observed win/loss round results
  • Formiqueen + Lignite50 rounds together · 36% round win association50 observed win/loss round results
  • Ignit + Pyronade46 rounds together · 43% round win association46 observed win/loss round results
  • Formiqueen + Sunsage27 rounds together · 63% round win association27 observed win/loss round results
  • Ignit + Sunsage14 rounds together · 21% round win association14 observed win/loss round results
  • Ignit + Lignite10 rounds together · 70% round win association10 observed win/loss round results
  • Formiqueen + Ignit7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Magmite: 12 · Pyronade: 18 · Ignit: 1 · Sunsage: 15
  • DamageFormiqueen: 60 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

5 trinkets · 3 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.