Ranked run

Shopkeeper

Run 1ym3g7lb6c5v0e6 · Jul 16, 2026, 1:16 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 10:38 AM7 observed rounds
Outcomeunknown
Record61
MMR1831?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 10:38 AM6 board slots95 trinkets
6 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

This and adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Plunderbird · Aster · Mosslug · Torrantler · Wishwash

Ability text matches

  • Aster references WaterThis and adjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Mosslug, Torrantler, Wishwash.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Mosslug, Wishwash.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,158 rounds together · 51% round win association1,158 observed win/loss round results
  • Mosslug + Plunderbird640 rounds together · 45% round win association640 observed win/loss round results
  • Plunderbird + Torrantler472 rounds together · 58% round win association472 observed win/loss round results
  • Aster + Torrantler449 rounds together · 59% round win association449 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Aster + Draconarch370 rounds together · 58% round win association370 observed win/loss round results
  • Draconarch + Plunderbird340 rounds together · 65% round win association340 observed win/loss round results
  • Aster + Mosslug275 rounds together · 45% round win association275 observed win/loss round results
  • Draconarch + Torrantler197 rounds together · 63% round win association197 observed win/loss round results
  • Plunderbird + Wishwash123 rounds together · 51% round win association123 observed win/loss round results
  • Aster + Wishwash110 rounds together · 49% round win association110 observed win/loss round results
  • Mosslug + Torrantler77 rounds together · 45% round win association77 observed win/loss round results
  • Draconarch + Mosslug44 rounds together · 39% round win association44 observed win/loss round results
  • Mosslug + Wishwash43 rounds together · 44% round win association43 observed win/loss round results
  • Torrantler + Wishwash31 rounds together · 65% round win association31 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Draconarch: 100
  • HealPlunderbird: 35 · Aster: 40 · Mosslug: 90 · Torrantler: 200 · Wishwash: 300

Round inventory

Trinkets

95 trinkets · 24 types

Gold Trophy

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Barbell

+5000 HP

Sapphire Amulet × 2

You receive 25% more Heal.

Speed Crest × 13

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium × 12

Your Bug monsters have +20% Damage.

Power Bell × 7

Monsters in your shop have +25 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.

Warhorn × 7

On Battle Start Your monsters gain +10 Damage permanently.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Ancient Plume × 6

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Topaz Amulet × 4

You receive 25% more Shield.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Holy Grail × 8

On Victory Gain $100.

Mighty Bell × 3

Monsters in your shop have +200 Damage.

Fancy Sword

Your monsters have +3% for each trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Mega Upgrade Disc × 4

The next monster to reach level 3 is leveled up again, then destroy this.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Excalibur × 8

Your monsters have +350 Damage.