Ranked run
Lucky Girl
Run cdnap48v6lgmebu · Jul 25, 2026, 6:01 AM
Patch unknownUpdated Jul 29, 2026, 9:25 AM14 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Jul 29, 2026, 9:25 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown5s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Gildshell · Stingarde
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
- Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
- Gildshell + Stingarde346 rounds together · 49% round win association346 observed win/loss round results
Team toolkit
- DamageVelocect: 15 · Gildshell: 1 · Velocect: 15 · Stingarde: 150
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
