Ranked run

Rich Lady

Run wedi6qrs3urkg7e · Jul 26, 2026, 4:34 PM

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Patch unknownUpdated Jul 27, 2026, 10:25 AM3 observed rounds
Outcomeunknown
Record03
MMR1956?
Tiermaster

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:25 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Electric × 2Galvanine · Electranade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Electranade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
  • Electranade + Velocect1,908 rounds together · 55% round win association1,908 observed win/loss round results
  • Cherubble + Electranade1,109 rounds together · 51% round win association1,109 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Formiqueen + Electranade718 rounds together · 52% round win association718 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results
  • Cherubble + Galvanine123 rounds together · 42% round win association123 observed win/loss round results
  • Galvanine + Velocect120 rounds together · 36% round win association120 observed win/loss round results
  • Electranade + Galvanine58 rounds together · 48% round win association58 observed win/loss round results
  • Formiqueen + Galvanine54 rounds together · 39% round win association54 observed win/loss round results

Team toolkit

  • DamageGalvanine: 20 · Ironcore: 30 · Formiqueen: 120 · Velocect: 25
  • ShieldCherubble: 100
  • ShockGalvanine: 12 · Electranade: 50

Round inventory

Trinkets

12 trinkets · 9 types

Wood Sword × 2

Your monsters have +5 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Membership Card

When you buy an item, +1 free rerolls.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.