Ranked run

Swim Coach

Run 87iin8tyrifzumi · Jul 27, 2026, 10:52 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 1:10 PM2 observed rounds
Outcomeunknown
Record02
MMR1763?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:10 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Shelldra · Aster · Plunderbird
  • Dragon × 2Shelldra · Boomagon
  • Flying × 2Plunderbird · Zephyrex

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Plunderbird1,665 rounds together · 49% round win association1,665 observed win/loss round results
  • Aster + Plunderbird1,120 rounds together · 51% round win association1,120 observed win/loss round results
  • Aster + Boomagon784 rounds together · 50% round win association784 observed win/loss round results
  • Aster + Shelldra669 rounds together · 50% round win association669 observed win/loss round results
  • Plunderbird + Shelldra626 rounds together · 50% round win association626 observed win/loss round results
  • Boomagon + Electranade563 rounds together · 45% round win association563 observed win/loss round results
  • Boomagon + Shelldra454 rounds together · 49% round win association454 observed win/loss round results
  • Electranade + Plunderbird441 rounds together · 46% round win association441 observed win/loss round results
  • Plunderbird + Zephyrex373 rounds together · 50% round win association373 observed win/loss round results
  • Boomagon + Zephyrex331 rounds together · 46% round win association331 observed win/loss round results
  • Aster + Zephyrex225 rounds together · 55% round win association225 observed win/loss round results
  • Electranade + Shelldra173 rounds together · 44% round win association173 observed win/loss round results
  • Electranade + Zephyrex105 rounds together · 47% round win association105 observed win/loss round results
  • Shelldra + Zephyrex86 rounds together · 43% round win association86 observed win/loss round results
  • Aster + Electranade85 rounds together · 29% round win association85 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Boomagon: 40 · Plunderbird: 1 · Zephyrex: 100
  • HealShelldra: 15 · Aster: 40 · Plunderbird: 55
  • ShockElectranade: 25

Round inventory

Trinkets

9 trinkets · 8 types

Gold Trophy × 2

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet

You receive 25% more Heal.

Membership Card

When you buy an item, +1 free rerolls.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.