Ranked run

Monster Ranger

Run iveb5egc07xx3oh · Jul 28, 2026, 10:12 AM

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Patch unknownUpdated Jul 28, 2026, 12:51 PM12 observed rounds
Outcomeunknown
Record75
MMR1753?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:51 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Stingarde · Gildshell
  • Fire × 2Sunsage · Pyronade

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Gildshell + Runerock550 rounds together · 50% round win association550 observed win/loss round results
  • Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
  • Gildshell + Stingarde343 rounds together · 49% round win association343 observed win/loss round results
  • Sunsage + Stingarde309 rounds together · 61% round win association309 observed win/loss round results
  • Gildshell + Sunsage298 rounds together · 55% round win association298 observed win/loss round results
  • Runerock + Sunsage251 rounds together · 62% round win association251 observed win/loss round results
  • Runerock + Stingarde239 rounds together · 62% round win association239 observed win/loss round results
  • Pyronade + Runerock212 rounds together · 60% round win association212 observed win/loss round results
  • Gildshell + Pyronade209 rounds together · 56% round win association209 observed win/loss round results
  • Pyronade + Stingarde121 rounds together · 66% round win association121 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Pyronade: 36
  • DamageSunsage: 15 · Stingarde: 300 · Gildshell: 1
  • ShieldRunerock: 140 · Runerock: 140

Round inventory

Trinkets

3 trinkets · 2 types

Gold Trophy

On Victory Gain $8.

Fire Orb × 2

Your Fire monsters have +3 Burn.