Ranked run

Swim Coach

Run ewwz753oci2tuas · Jul 28, 2026, 12:09 PM

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Patch unknownUpdated Jul 28, 2026, 3:16 PM2 observed rounds
Outcomeunknown
Record11
MMR1676?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:16 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sirenade · Aster · Dirgefin · Torrantler · Shelldra
  • Ghost × 2Dirgefin · Reapra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Dirgefin, Torrantler, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Dirgefin, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra660 rounds together · 49% round win association660 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Aster + Dirgefin411 rounds together · 55% round win association411 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Dirgefin + Reapra375 rounds together · 61% round win association375 observed win/loss round results
  • Dirgefin + Shelldra308 rounds together · 50% round win association308 observed win/loss round results
  • Dirgefin + Sirenade272 rounds together · 56% round win association272 observed win/loss round results
  • Dirgefin + Torrantler227 rounds together · 53% round win association227 observed win/loss round results
  • Reapra + Sirenade94 rounds together · 56% round win association94 observed win/loss round results
  • Reapra + Shelldra62 rounds together · 45% round win association62 observed win/loss round results
  • Reapra + Torrantler52 rounds together · 63% round win association52 observed win/loss round results
  • Aster + Reapra43 rounds together · 56% round win association43 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Shelldra: 15 · Reapra: 120
  • HealSirenade: 300 · Aster: 40 · Dirgefin: 100 · Torrantler: 200 · Shelldra: 15

Round inventory

Trinkets

11 trinkets · 7 types

Membership Card

When you buy an item, +1 free rerolls.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Market License

Increase shop rank by 1.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.