Ranked run
Bug Catcher
Run 9smfw66klsdy3bm · Jun 28, 2026, 10:02 PM

Trainer effect
Bug Catcher
The first Bug monster you buy each round is free.
Selected team
Round 11
Round result: win

Gildshell
Tier 2 · Cost 20
+60 Sell Value permanently.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Knockout self.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Knockout self.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +20% Cooldown Speed.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Gildshell · Stingarde · Cinderfly
Ability text matches
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Gildshell, Stingarde, Stingarde, Cinderfly, Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +20% Cooldown Speed.Potential interaction with Gildshell, Stingarde, Stingarde, Cinderfly, Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Gildshell, Stingarde, Stingarde, Cinderfly, Cinderfly.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Gildshell + Stingarde324 rounds together · 48% round win association324 observed win/loss round results
- Cinderfly + Gildshell141 rounds together · 52% round win association141 observed win/loss round results
- Cinderfly + Stingarde126 rounds together · 63% round win association126 observed win/loss round results
Team toolkit
- BurnCinderfly: 6 · Cinderfly: 6 · Cinderfly: 6
- DamageGildshell: 1 · Stingarde: 150 · Stingarde: 150
Round inventory
Trinkets
56 trinkets · 12 types
shady contract × 2
Effect unavailable.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Orb × 14
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bar
At the start of each day, gain $10.

Power Pouch × 10
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 10
On Victory Gain $8.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Membership Card × 6
When you buy an item, +1 free rerolls.

Power Crown × 4
Your top middle monster has +20 Damage.

Gold Nugget × 5
At the start of each day, gain $3.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
