Ranked run

Swim Coach

Run sq9onv4yhzampin · Jul 21, 2026, 6:23 PM

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Patch unknownUpdated Jul 25, 2026, 12:49 PM12 observed rounds
Outcomeunknown
Record102
MMR1739?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 22

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 12:49 PM5 board slots123 trinkets
5 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem811 rounds together · 66% round win association811 observed win/loss round results
  • Coalem + Faebloom197 rounds together · 79% round win association197 observed win/loss round results
  • Berroon + Faebloom185 rounds together · 77% round win association185 observed win/loss round results

Team toolkit

  • BurnCoalem: 240 · Coalem: 240 · Coalem: 240
  • DamageBerroon: 160 · Faebloom: 777
  • ShieldCoalem: 5,400 · Coalem: 5,400 · Coalem: 5,400

Round inventory

Trinkets

123 trinkets · 23 types

Gold Trophy × 2

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Bug Net

Bug monsters in the shop cost 3 less.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown × 5

Your top middle monster has +30% Cooldown Speed.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Training Weights

+100 HP

Echo Bell

When you buy a 0 cost item, use it an additional time.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone × 9

When your monsters gain stats, they gain +80% more (except Multicast).

Master Crown × 23

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Excalibur × 28

Your monsters have +350 Damage.

Holy Grail × 14

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Mega Upgrade Disc × 7

The next monster to reach level 3 is leveled up again, then destroy this.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Mystic Incense × 2

A Mythical monster will appear in your next shop.