Ranked run

Gamer

Run uv251na78aim17l · Jul 28, 2026, 8:03 PM

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Patch unknownUpdated Jul 28, 2026, 8:20 PM12 observed rounds
Outcomeunknown
Record66
MMR1459?
Tiermaster

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:20 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Humbolt · Frizzly
  • Bug × 2Bumblebolt · Velocect
  • Flying × 2Velocect · Humbolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,436 rounds together · 58% round win association3,436 observed win/loss round results
  • Frizzly + Velocect1,164 rounds together · 52% round win association1,164 observed win/loss round results
  • Humbolt + Ironcore877 rounds together · 48% round win association877 observed win/loss round results
  • Ironcore + Velocect788 rounds together · 47% round win association788 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Humbolt + Velocect577 rounds together · 47% round win association577 observed win/loss round results
  • Bumblebolt + Frizzly437 rounds together · 54% round win association437 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Clawnetic + Ironcore379 rounds together · 49% round win association379 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Clawnetic + Humbolt272 rounds together · 48% round win association272 observed win/loss round results
  • Bumblebolt + Clawnetic229 rounds together · 43% round win association229 observed win/loss round results
  • Clawnetic + Velocect187 rounds together · 43% round win association187 observed win/loss round results
  • Clawnetic + Frizzly103 rounds together · 51% round win association103 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Bumblebolt: 6 · Velocect: 20 · Humbolt: 30 · Ironcore: 30 · Frizzly: 1
  • ShockBumblebolt: 2 · Humbolt: 1 · Frizzly: 16

Round inventory

Trinkets

5 trinkets · 4 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Gold Trophy

On Victory Gain $8.