Ranked run
Monster Ranger
Run lez6d63ydzs0lt3 · Jul 24, 2026, 2:34 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 16
Round result: win

Geminiss
Tier 5 · Cost 50
Give adjacent allies +60% Shield for this battle.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 24% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +60% Shield for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +90 Shield permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Geminiss · Coalem
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Coalem + Geminiss309 rounds together · 56% round win association309 observed win/loss round results
- Coalem + Plunderbird120 rounds together · 66% round win association120 observed win/loss round results
- Coalem + Cosmivore41 rounds together · 88% round win association41 observed win/loss round results
- Geminiss + Plunderbird39 rounds together · 79% round win association39 observed win/loss round results
- Cosmivore + Plunderbird19 rounds together · 74% round win association19 observed win/loss round results
- Cosmivore + Geminiss15 rounds together · 73% round win association15 observed win/loss round results
Team toolkit
- BurnCoalem: 60
- DamageCosmivore: 1 · Plunderbird: 1
- HealPlunderbird: 55
- ShieldGeminiss: 100 · Geminiss: 100 · Coalem: 1,350
Round inventory
Trinkets
42 trinkets · 19 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Crown
Your top middle monster has +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet × 3
You receive 25% more Heal.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb
Your monsters have +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask
Choose a trainer and gain their ability.

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown × 5
Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Fancy Sword × 6
Your monsters have +3% for each trinket you have.

Excalibur × 8
Your monsters have +350 Damage.

Barbell × 2
+5000 HP

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Holy Grail × 2
On Victory Gain $100.
