Ranked run
Monster Ranger
Run ldk0pe2fbdz0gy1 · Jul 26, 2026, 11:16 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +100% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +24 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Bumblebolt · Formiqueen · Velocect · Brawlmantis
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
- Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
- Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
- Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
- Bumblebolt + Formiqueen1,680 rounds together · 57% round win association1,680 observed win/loss round results
- Brawlmantis + Velocect1,408 rounds together · 57% round win association1,408 observed win/loss round results
- Bumblebolt + Cherubble982 rounds together · 57% round win association982 observed win/loss round results
- Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
- Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
- Brawlmantis + Bumblebolt598 rounds together · 59% round win association598 observed win/loss round results
- Brawlmantis + Formiqueen542 rounds together · 58% round win association542 observed win/loss round results
- Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
- Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
- Brawlmantis + Cherubble299 rounds together · 55% round win association299 observed win/loss round results
- Brawlmantis + Ironcore30 rounds together · 77% round win association30 observed win/loss round results
Team toolkit
- DamageBumblebolt: 9 · Formiqueen: 180 · Velocect: 25 · Ironcore: 30 · Brawlmantis: 120
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
9 trinkets · 6 types

Power Band × 2
Give the first monster you buy each day +20 Damage.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Gold Bar
At the start of each day, gain $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
