Ranked run

Monster Ranger

Run u840wdi5we6u3w6 · Jul 28, 2026, 12:13 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM13 observed rounds
Outcomeunknown
Record85
MMR2080?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt, Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Berroon + Humbolt255 rounds together · 55% round win association255 observed win/loss round results
  • Berroon + Frizzly252 rounds together · 50% round win association252 observed win/loss round results
  • Berroon + Ironcore173 rounds together · 50% round win association173 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Humbolt: 45 · Berroon: 40 · Humbolt: 30 · Ironcore: 30 · Humbolt: 30
  • ShockFrizzly: 24 · Humbolt: 1 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

11 trinkets · 9 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Trophy

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Mysterious Mask

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.