Ranked run

Monster Ranger

Run k1ow4ock2r4wmji · Jul 27, 2026, 10:51 PM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM6 observed rounds
Outcomeunknown
Record33
MMR2159?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade, Humbolt, Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore892 rounds together · 48% round win association892 observed win/loss round results
  • Berroon + Electranade350 rounds together · 50% round win association350 observed win/loss round results
  • Electranade + Humbolt337 rounds together · 48% round win association337 observed win/loss round results
  • Berroon + Humbolt258 rounds together · 54% round win association258 observed win/loss round results
  • Electranade + Ironcore248 rounds together · 47% round win association248 observed win/loss round results
  • Berroon + Ironcore176 rounds together · 51% round win association176 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Berroon: 40 · Humbolt: 40 · Ironcore: 30 · Humbolt: 30
  • ShockElectranade: 75 · Humbolt: 1 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

15 trinkets · 10 types

Power Crown

Your top middle monster has +20 Damage.

Gold Trophy

On Victory Gain $8.

Membership Card × 2

When you buy an item, +1 free rerolls.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.