Ranked run

Bug Catcher

Run cn5gcguadmuti3v · Jul 27, 2026, 10:16 PM

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Patch unknownUpdated Jul 29, 2026, 9:25 AM8 observed rounds
Outcomeunknown
Record26
MMR2311?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:25 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +7 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +48 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Guardiant · Brawlmantis
  • Grass × 2Berroon · Craghorn
  • Rock × 2Craghorn · Runerock

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Velocect, Brawlmantis.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,440 rounds together · 61% round win association4,440 observed win/loss round results
  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Berroon + Velocect1,036 rounds together · 51% round win association1,036 observed win/loss round results
  • Berroon + Runerock770 rounds together · 52% round win association770 observed win/loss round results
  • Craghorn + Runerock584 rounds together · 53% round win association584 observed win/loss round results
  • Brawlmantis + Guardiant568 rounds together · 56% round win association568 observed win/loss round results
  • Runerock + Velocect568 rounds together · 62% round win association568 observed win/loss round results
  • Craghorn + Velocect296 rounds together · 49% round win association296 observed win/loss round results
  • Berroon + Guardiant218 rounds together · 50% round win association218 observed win/loss round results
  • Brawlmantis + Runerock183 rounds together · 58% round win association183 observed win/loss round results
  • Berroon + Brawlmantis141 rounds together · 51% round win association141 observed win/loss round results
  • Guardiant + Runerock132 rounds together · 65% round win association132 observed win/loss round results
  • Craghorn + Brawlmantis62 rounds together · 61% round win association62 observed win/loss round results
  • Craghorn + Guardiant60 rounds together · 52% round win association60 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Berroon: 40 · Guardiant: 15 · Craghorn: 24 · Brawlmantis: 50
  • ShieldCraghorn: 24 · Runerock: 140

Round inventory

Trinkets

4 trinkets · 3 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.