Ranked run
Swim Coach
Run y5d8lxw23jqmwpt · Jul 25, 2026, 6:40 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Emperooze
Tier 1 · Cost 10
+120 Damage and +120 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 72
- HealEmperooze: 108
Round inventory
Trinkets
47 trinkets · 19 types

Gold Trophy × 4
On Victory Gain $8.

Membership Card
When you buy an item, +1 free rerolls.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 2
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Bug Net
Bug monsters in the shop cost 3 less.

Power Crown × 6
Your top middle monster has +20 Damage.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Mysterious Gem
Your monsters have +20% Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Mysterious Mask × 7
Choose a trainer and gain their ability.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Ancient Plume × 4
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 2
When a monster levels up, it gains +15% Cooldown Speed.
