Ranked run

Swim Coach

Run y5d8lxw23jqmwpt · Jul 25, 2026, 6:40 PM

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Patch unknownUpdated Jul 25, 2026, 7:20 PM8 observed rounds
Outcomeunknown
Record71
MMR1369?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 7:20 PM1 board slots47 trinkets
1 of 6board slots filled
Slot 1Level 4 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage72
Heal108
On Battle Start

+120 Damage and +120 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageEmperooze: 72
  • HealEmperooze: 108

Round inventory

Trinkets

47 trinkets · 19 types

Gold Trophy × 4

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License × 2

Increase shop rank by 1.

Sapphire Amulet

You receive 25% more Heal.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown × 6

Your top middle monster has +20 Damage.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Mysterious Gem

Your monsters have +20% Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.