Ranked run

Swim Coach

Run 6dxiqwzemm80skd · Jul 7, 2026, 5:58 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 7:20 PM2 observed rounds
Outcomeunknown
Record11
MMR1094?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 30

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 7:20 PM6 board slots290 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast30
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Plunderbird · Torrantler · Aster

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Torrantler.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Plunderbird1,665 rounds together · 49% round win association1,665 observed win/loss round results
  • Aster + Plunderbird1,120 rounds together · 51% round win association1,120 observed win/loss round results
  • Boomagon + Coalem794 rounds together · 53% round win association794 observed win/loss round results
  • Aster + Boomagon784 rounds together · 50% round win association784 observed win/loss round results
  • Plunderbird + Torrantler460 rounds together · 58% round win association460 observed win/loss round results
  • Aster + Torrantler438 rounds together · 59% round win association438 observed win/loss round results
  • Boomagon + Torrantler267 rounds together · 57% round win association267 observed win/loss round results
  • Coalem + Plunderbird120 rounds together · 66% round win association120 observed win/loss round results
  • Boomagon + Cosmivore77 rounds together · 68% round win association77 observed win/loss round results
  • Aster + Coalem42 rounds together · 52% round win association42 observed win/loss round results
  • Coalem + Cosmivore41 rounds together · 88% round win association41 observed win/loss round results
  • Coalem + Torrantler19 rounds together · 68% round win association19 observed win/loss round results
  • Cosmivore + Plunderbird19 rounds together · 74% round win association19 observed win/loss round results
  • Cosmivore + Torrantler18 rounds together · 72% round win association18 observed win/loss round results
  • Aster + Cosmivore2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageBoomagon: 40 · Cosmivore: 1 · Plunderbird: 1
  • HealPlunderbird: 55 · Torrantler: 200 · Aster: 40
  • ShieldCoalem: 5,400

Round inventory

Trinkets

290 trinkets · 26 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Power Crown × 4

Your top middle monster has +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Mysterious Charm

+25% HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Fancy Sword × 78

Your monsters have +3% for each trinket you have.

Excalibur × 64

Your monsters have +350 Damage.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Master Crown × 16

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 38

On Victory Gain $100.

Barbell × 50

+5000 HP

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.

VIP Pass × 2

Your shop no longer stocks anything Common or Uncommon.