Ranked run
Mad Scientist
Run sygud3t0y0mog0f · Jul 28, 2026, 1:44 PM
Patch unknownUpdated Jul 28, 2026, 3:15 PM16 observed rounds

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Jul 28, 2026, 3:15 PM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Scorchimp
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,152 rounds together · 62% round win association1,152 observed win/loss round results
- Gildshell + Magmite539 rounds together · 55% round win association539 observed win/loss round results
- Gildshell + Scorchimp298 rounds together · 55% round win association298 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Scorchimp: 10
- DamageScorchimp: 10 · Gildshell: 1
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
