Ranked run

Musician

Run bssm19kv3z6igdi · Jul 28, 2026, 1:50 AM

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Patch unknownUpdated Jul 28, 2026, 2:31 PM2 observed rounds
Outcomeunknown
Record11
MMR1883?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 2:31 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Aster · Dirgefin · Plunderbird
  • Flying × 2Plunderbird · Zephyrex

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Dirgefin, Plunderbird.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,285 rounds together · 50% round win association1,285 observed win/loss round results
  • Dirgefin + Plunderbird764 rounds together · 57% round win association764 observed win/loss round results
  • Aster + Sirenade560 rounds together · 54% round win association560 observed win/loss round results
  • Plunderbird + Sirenade523 rounds together · 55% round win association523 observed win/loss round results
  • Aster + Dirgefin516 rounds together · 55% round win association516 observed win/loss round results
  • Plunderbird + Zephyrex438 rounds together · 50% round win association438 observed win/loss round results
  • Dirgefin + Sirenade318 rounds together · 57% round win association318 observed win/loss round results
  • Aster + Zephyrex276 rounds together · 55% round win association276 observed win/loss round results
  • Ironcore + Plunderbird231 rounds together · 47% round win association231 observed win/loss round results
  • Dirgefin + Zephyrex183 rounds together · 56% round win association183 observed win/loss round results
  • Dirgefin + Ironcore165 rounds together · 56% round win association165 observed win/loss round results
  • Sirenade + Zephyrex109 rounds together · 65% round win association109 observed win/loss round results
  • Ironcore + Zephyrex106 rounds together · 41% round win association106 observed win/loss round results
  • Aster + Ironcore59 rounds together · 47% round win association59 observed win/loss round results
  • Ironcore + Sirenade42 rounds together · 48% round win association42 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Ironcore: 30 · Plunderbird: 1 · Zephyrex: 100
  • HealSirenade: 100 · Aster: 40 · Dirgefin: 100 · Plunderbird: 55

Round inventory

Trinkets

11 trinkets · 11 types

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet

You receive 25% more Heal.

Mysterious Mask

Choose a trainer and gain their ability.