Ranked run

Swim Coach

Run rjq79rweiym69ih · Jul 26, 2026, 2:18 PM

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Patch unknownUpdated Jul 26, 2026, 4:20 PM8 observed rounds
Outcomeunknown
Record26
MMR1819?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 4

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 4:20 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Bumblebolt
  • Electric × 2Joltail · Bumblebolt
  • Grass × 2Mosslug · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Berroon + Velocect1,038 rounds together · 51% round win association1,038 observed win/loss round results
  • Mosslug + Velocect788 rounds together · 59% round win association788 observed win/loss round results
  • Bumblebolt + Joltail783 rounds together · 55% round win association783 observed win/loss round results
  • Bumblebolt + Mosslug638 rounds together · 61% round win association638 observed win/loss round results
  • Berroon + Bumblebolt555 rounds together · 53% round win association555 observed win/loss round results
  • Berroon + Mosslug523 rounds together · 41% round win association523 observed win/loss round results
  • Joltail + Mosslug390 rounds together · 56% round win association390 observed win/loss round results
  • Berroon + Joltail227 rounds together · 46% round win association227 observed win/loss round results

Team toolkit

  • DamageJoltail: 1 · Berroon: 40 · Velocect: 10 · Bumblebolt: 6
  • HealMosslug: 60 · Mosslug: 30
  • ShockJoltail: 4 · Bumblebolt: 2

Round inventory

Trinkets

3 trinkets · 2 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.