Ranked run

Monster Ranger

Run a74zpp6zt51380e · Jul 25, 2026, 6:42 PM

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Patch unknownUpdated Jul 29, 2026, 9:00 AM11 observed rounds
Outcomeunknown
Record56
MMR2246?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:00 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Formiqueen + Frizzly232 rounds together · 44% round win association232 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Ironcore: 30 · Frizzly: 1 · Formiqueen: 60 · Velocect: 10 · Formiqueen: 60
  • ShockFrizzly: 16 · Frizzly: 8

Round inventory

Trinkets

3 trinkets · 3 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Crown

Your top middle monster has +20 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.