Ranked run

Monster Ranger

Run s05w5oyjcist71r · Jul 27, 2026, 1:37 PM

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Patch unknownUpdated Jul 27, 2026, 2:25 PM9 observed rounds
Outcomeunknown
Record36
MMR1713?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:25 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield60
On Cast

+45 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Pebbler · Cherubble · Craghorn
  • Grass × 2Craghorn · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,303 rounds together · 62% round win association4,303 observed win/loss round results
  • Berroon + Boomagon3,563 rounds together · 58% round win association3,563 observed win/loss round results
  • Craghorn + Boomagon3,044 rounds together · 59% round win association3,044 observed win/loss round results
  • Boomagon + Cherubble2,125 rounds together · 56% round win association2,125 observed win/loss round results
  • Boomagon + Pebbler1,639 rounds together · 49% round win association1,639 observed win/loss round results
  • Boomagon + Dirgefin1,568 rounds together · 62% round win association1,568 observed win/loss round results
  • Berroon + Dirgefin1,111 rounds together · 63% round win association1,111 observed win/loss round results
  • Craghorn + Dirgefin1,083 rounds together · 65% round win association1,083 observed win/loss round results
  • Berroon + Cherubble859 rounds together · 56% round win association859 observed win/loss round results
  • Cherubble + Pebbler734 rounds together · 57% round win association734 observed win/loss round results
  • Cherubble + Dirgefin657 rounds together · 56% round win association657 observed win/loss round results
  • Berroon + Pebbler497 rounds together · 46% round win association497 observed win/loss round results
  • Craghorn + Pebbler349 rounds together · 39% round win association349 observed win/loss round results
  • Craghorn + Cherubble242 rounds together · 60% round win association242 observed win/loss round results
  • Dirgefin + Pebbler85 rounds together · 54% round win association85 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Boomagon: 40 · Craghorn: 20 · Berroon: 40
  • HealDirgefin: 100
  • ShieldPebbler: 60 · Cherubble: 100 · Craghorn: 20

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Power Band

Give the first monster you buy each day +20 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Power Crown × 3

Your top middle monster has +20 Damage.

Gold-o-matic

At the start of each day, gain $30.