Ranked run

Lucky Girl

Run rfxe18mqg4r18dn · Jul 21, 2026, 9:58 PM

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Patch unknownUpdated Jul 25, 2026, 10:55 AM2 observed rounds
Outcomeunknown
Record02
MMR1757?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:55 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast5
Damage54
Shock5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Pylong · Bumblebolt · Galvanine · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt, Pylong, Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Bumblebolt + Pylong551 rounds together · 55% round win association551 observed win/loss round results
  • Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
  • Bumblebolt + Humbolt368 rounds together · 52% round win association368 observed win/loss round results
  • Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Bumblebolt + Galvanine83 rounds together · 46% round win association83 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Bumblebolt: 9 · Ironcore: 30 · Pylong: 1 · Galvanine: 20 · Humbolt: 54
  • ShockPylong: 15 · Bumblebolt: 3 · Pylong: 15 · Galvanine: 12 · Humbolt: 5

Round inventory

Trinkets

12 trinkets · 7 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).