Ranked run

Mad Scientist

Run x5sfvrhincr0pg3 · Jul 25, 2026, 11:52 PM

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Patch unknownUpdated Jul 26, 2026, 9:50 AM2 observed rounds
Outcomeunknown
Record02
MMR1725?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:50 AM5 board slots10 trinkets
5 of 6board slots filled
Slot 1Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results

Team toolkit

  • DamageGalvanine: 10 · Ironcore: 30 · Ironcore: 30 · Galvanine: 20 · Ironcore: 30
  • ShockGalvanine: 6 · Galvanine: 12

Round inventory

Trinkets

10 trinkets · 8 types

Gold Nugget × 2

At the start of each day, gain $3.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell

Monsters in your shop have +200 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Mysterious Charm

+25% HP