Ranked run
Musician
Run zw3b1q9gh5ny208 · Jul 26, 2026, 7:37 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 14
Round result: loss

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +4 Multicast.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +67% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Formiqueen + Stellagon780 rounds together · 49% round win association780 observed win/loss round results
- Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
- Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
- Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
- Ironcore + Stellagon274 rounds together · 48% round win association274 observed win/loss round results
- Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results
Team toolkit
- DamageStellagon: 300 · Ironcore: 30 · Joltail: 3 · Formiqueen: 120
- ShockJoltail: 12
Round inventory
Trinkets
11 trinkets · 9 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Training Weights
+100 HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
