Ranked run

Swim Coach

Run 73mwyz0kq8fztrb · Jul 26, 2026, 11:42 AM

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Patch unknownUpdated Jul 26, 2026, 12:55 PM18 observed rounds
Outcomeunknown
Record126
MMR1701?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:55 PM3 board slots5 trinkets
3 of 6board slots filled
Slot 1Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal108
On Cast

+72 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Emperooze · Mosslug

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Mosslug + Velocect795 rounds together · 60% round win association795 observed win/loss round results
  • Emperooze + Mosslug599 rounds together · 50% round win association599 observed win/loss round results
  • Emperooze + Velocect196 rounds together · 59% round win association196 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Velocect: 20
  • HealEmperooze: 45 · Mosslug: 108

Round inventory

Trinkets

5 trinkets · 2 types

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.