Ranked run

Lucky Girl

Run qftfykxdpc5yyp0 · Jul 25, 2026, 11:58 AM

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Patch unknownUpdated Jul 25, 2026, 2:17 PM14 observed rounds
Outcomeunknown
Record86
MMR1462?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:17 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +82% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +43% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Pylong + Velocect824 rounds together · 49% round win association824 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Formiqueen + Pylong565 rounds together · 50% round win association565 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Magmite + Velocect378 rounds together · 57% round win association378 observed win/loss round results
  • Formiqueen + Magmite367 rounds together · 50% round win association367 observed win/loss round results
  • Ironcore + Magmite26 rounds together · 62% round win association26 observed win/loss round results
  • Magmite + Pylong8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmite: 12
  • DamageFormiqueen: 120 · Formiqueen: 60 · Ironcore: 30 · Pylong: 1 · Velocect: 10
  • ShieldMagmite: 120
  • ShockPylong: 15

Round inventory

Trinkets

7 trinkets · 6 types

Hero's Sword

Your monsters have +12 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Membership Card

When you buy an item, +1 free rerolls.

Gold Trophy

On Victory Gain $8.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.