Ranked run

Mad Scientist

Run fsep0nhr7oa3ubc · Jul 28, 2026, 3:49 PM

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Patch unknownUpdated Jul 28, 2026, 4:00 PM8 observed rounds
Outcomeunknown
Record53
MMR1143?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:00 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Reapra

Ghost

Tier 4 · Cost 35

Cooldown7.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield20
On Cast

+15 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Dirgefin · Reapra

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Dirgefin + Reapra375 rounds together · 61% round win association375 observed win/loss round results
  • Dirgefin + Ironcore140 rounds together · 55% round win association140 observed win/loss round results
  • Dirgefin + Galvanine130 rounds together · 47% round win association130 observed win/loss round results
  • Ironcore + Reapra116 rounds together · 42% round win association116 observed win/loss round results
  • Galvanine + Reapra100 rounds together · 54% round win association100 observed win/loss round results
  • Dirgefin + Pebbler85 rounds together · 54% round win association85 observed win/loss round results
  • Pebbler + Reapra48 rounds together · 67% round win association48 observed win/loss round results
  • Ironcore + Pebbler42 rounds together · 40% round win association42 observed win/loss round results
  • Galvanine + Pebbler23 rounds together · 39% round win association23 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Galvanine: 10 · Ironcore: 30 · Dirgefin: 50 · Reapra: 120
  • HealDirgefin: 100
  • ShieldPebbler: 20
  • ShockGalvanine: 6

Round inventory

Trinkets

8 trinkets · 4 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 2

+100 HP

Haste Orb

Your monsters have +15% Cooldown Speed.