Ranked run

Monster Ranger

Run 1kamwpnj2g0gnrm · Jul 26, 2026, 10:40 AM

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Patch unknownUpdated Jul 26, 2026, 2:31 PM2 observed rounds
Outcomeunknown
Record02
MMR1600?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:31 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +72 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Craghorn · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,286 rounds together · 61% round win association4,286 observed win/loss round results
  • Berroon + Dirgefin1,098 rounds together · 63% round win association1,098 observed win/loss round results
  • Craghorn + Dirgefin1,070 rounds together · 65% round win association1,070 observed win/loss round results
  • Berroon + Saberhorn612 rounds together · 66% round win association612 observed win/loss round results
  • Craghorn + Saberhorn563 rounds together · 66% round win association563 observed win/loss round results
  • Dirgefin + Saberhorn497 rounds together · 58% round win association497 observed win/loss round results
  • Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
  • Dirgefin + Galvanine130 rounds together · 47% round win association130 observed win/loss round results
  • Berroon + Galvanine79 rounds together · 48% round win association79 observed win/loss round results
  • Craghorn + Galvanine36 rounds together · 42% round win association36 observed win/loss round results

Team toolkit

  • DamageCraghorn: 24 · Galvanine: 20 · Saberhorn: 100 · Craghorn: 20 · Berroon: 40 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCraghorn: 24 · Craghorn: 20
  • ShockGalvanine: 12

Round inventory

Trinkets

9 trinkets · 7 types

Training Weights × 2

+100 HP

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Market License × 2

Increase shop rank by 1.

Wood Sword

Your monsters have +5 Damage.

Mysterious Charm

+25% HP

Fancy Sword

Your monsters have +3% for each trinket you have.