Ranked run

Lucky Girl

Run zhbcczji38tdxj4 · Jul 27, 2026, 9:15 AM

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Patch unknownUpdated Jul 27, 2026, 9:50 AM9 observed rounds
Outcomeunknown
Record45
MMR1964?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:50 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +122% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Guardiant · Formiqueen · Cicadence · Bumblebolt · Velocect

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Formiqueen, Cicadence, Bumblebolt, Velocect.
  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Guardiant, Formiqueen, Bumblebolt, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
  • Bumblebolt + Formiqueen1,680 rounds together · 57% round win association1,680 observed win/loss round results
  • Guardiant + Velocect1,670 rounds together · 58% round win association1,670 observed win/loss round results
  • Cicadence + Formiqueen1,587 rounds together · 54% round win association1,587 observed win/loss round results
  • Formiqueen + Guardiant1,077 rounds together · 56% round win association1,077 observed win/loss round results
  • Cicadence + Guardiant961 rounds together · 55% round win association961 observed win/loss round results
  • Bumblebolt + Guardiant948 rounds together · 57% round win association948 observed win/loss round results
  • Bumblebolt + Cicadence689 rounds together · 56% round win association689 observed win/loss round results
  • Formiqueen + Saberhorn385 rounds together · 50% round win association385 observed win/loss round results
  • Saberhorn + Velocect124 rounds together · 40% round win association124 observed win/loss round results
  • Bumblebolt + Saberhorn119 rounds together · 45% round win association119 observed win/loss round results
  • Cicadence + Saberhorn114 rounds together · 37% round win association114 observed win/loss round results
  • Guardiant + Saberhorn76 rounds together · 42% round win association76 observed win/loss round results

Team toolkit

  • DamageGuardiant: 15 · Formiqueen: 180 · Cicadence: 100 · Bumblebolt: 9 · Saberhorn: 100 · Velocect: 13
  • ShockBumblebolt: 3

Round inventory

Trinkets

12 trinkets · 8 types

Gold Nugget

At the start of each day, gain $3.

Wood Sword × 2

Your monsters have +5 Damage.

Gold Trophy × 4

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.