Ranked run
Lucky Girl
Run jhgn9yz419xr9vv · Jul 25, 2026, 7:36 AM
Patch unknownUpdated Jul 25, 2026, 12:19 PM11 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 25, 2026, 12:19 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1 · Shiny

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal18
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn6
Damage6
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Dribblet + Scorchimp161 rounds together · 58% round win association161 observed win/loss round results
Team toolkit
- BurnScorchimp: 6
- DamageScorchimp: 6
- HealDribblet: 18 · Dribblet: 15
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
