Ranked run

Lucky Girl

Run h9fj5vk2q8fbpoe · Jul 26, 2026, 10:24 PM

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Patch unknownUpdated Jul 27, 2026, 1:10 PM4 observed rounds
Outcomeunknown
Record13
MMR1844?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:10 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Formiqueen · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Bumblebolt + Formiqueen1,764 rounds together · 56% round win association1,764 observed win/loss round results
  • Boomagon + Velocect1,496 rounds together · 48% round win association1,496 observed win/loss round results
  • Boomagon + Formiqueen1,453 rounds together · 56% round win association1,453 observed win/loss round results
  • Boomagon + Bumblebolt863 rounds together · 52% round win association863 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Bumblebolt: 9 · Formiqueen: 120 · Boomagon: 40 · Ironcore: 30 · Velocect: 13
  • ShockBumblebolt: 3

Round inventory

Trinkets

6 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Power Crown

Your top middle monster has +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.