Ranked run

Musician

Run mary6rge267hb82 · Jul 27, 2026, 10:11 AM

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Patch unknownUpdated Jul 27, 2026, 12:46 PM10 observed rounds
Outcomeunknown
Record46
MMR1727?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:46 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Flying × 2Velocect · Zephyrex

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,395 rounds together · 52% round win association3,395 observed win/loss round results
  • Joltail + Velocect1,666 rounds together · 53% round win association1,666 observed win/loss round results
  • Ironcore + Velocect835 rounds together · 47% round win association835 observed win/loss round results
  • Runerock + Velocect591 rounds together · 62% round win association591 observed win/loss round results
  • Formiqueen + Ironcore501 rounds together · 49% round win association501 observed win/loss round results
  • Formiqueen + Joltail453 rounds together · 50% round win association453 observed win/loss round results
  • Ironcore + Joltail385 rounds together · 52% round win association385 observed win/loss round results
  • Formiqueen + Runerock346 rounds together · 55% round win association346 observed win/loss round results
  • Velocect + Zephyrex290 rounds together · 42% round win association290 observed win/loss round results
  • Joltail + Runerock248 rounds together · 57% round win association248 observed win/loss round results
  • Formiqueen + Zephyrex124 rounds together · 40% round win association124 observed win/loss round results
  • Ironcore + Zephyrex104 rounds together · 41% round win association104 observed win/loss round results
  • Ironcore + Runerock78 rounds together · 50% round win association78 observed win/loss round results
  • Runerock + Zephyrex68 rounds together · 51% round win association68 observed win/loss round results
  • Joltail + Zephyrex64 rounds together · 55% round win association64 observed win/loss round results

Team toolkit

  • DamageJoltail: 3 · Formiqueen: 120 · Ironcore: 30 · Velocect: 25 · Zephyrex: 100
  • ShieldRunerock: 140
  • ShockJoltail: 12

Round inventory

Trinkets

5 trinkets · 4 types

Power Crown

Your top middle monster has +20 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.