Ranked run

Swim Coach

Run 8atysjc1uzh7r7i · Jul 10, 2026, 4:13 AM

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Patch unknownUpdated Jul 25, 2026, 12:49 PM3 observed rounds
Outcomeunknown
Record21
MMR1884?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 18

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:49 PM6 board slots34 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

This and adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal28
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast30
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Sirenade

Water

Tier 4 · Cost 40

Cooldown3s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Aster · Plunderbird · Torrantler · Dirgefin · Sirenade
  • Ghost × 2Dirgefin · Reapra

Ability text matches

  • Aster references WaterThis and adjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Torrantler, Dirgefin, Sirenade.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Plunderbird, Dirgefin, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,111 rounds together · 50% round win association1,111 observed win/loss round results
  • Dirgefin + Plunderbird621 rounds together · 56% round win association621 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Plunderbird + Sirenade466 rounds together · 55% round win association466 observed win/loss round results
  • Plunderbird + Torrantler449 rounds together · 58% round win association449 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Aster + Dirgefin411 rounds together · 55% round win association411 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Dirgefin + Reapra375 rounds together · 61% round win association375 observed win/loss round results
  • Dirgefin + Sirenade272 rounds together · 56% round win association272 observed win/loss round results
  • Dirgefin + Torrantler227 rounds together · 53% round win association227 observed win/loss round results
  • Plunderbird + Reapra112 rounds together · 56% round win association112 observed win/loss round results
  • Reapra + Sirenade94 rounds together · 56% round win association94 observed win/loss round results
  • Reapra + Torrantler52 rounds together · 63% round win association52 observed win/loss round results
  • Aster + Reapra43 rounds together · 56% round win association43 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Dirgefin: 50 · Reapra: 120
  • HealAster: 40 · Plunderbird: 28 · Torrantler: 200 · Dirgefin: 100 · Sirenade: 300

Round inventory

Trinkets

34 trinkets · 15 types

Gold Trophy × 4

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Power Crown

Your top middle monster has +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Silver Watch × 3

When a monster levels up, it gains +15% Cooldown Speed.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Sapphire Amulet

You receive 25% more Heal.

Holy Grail × 3

On Victory Gain $100.

Excalibur × 7

Your monsters have +350 Damage.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).