Ranked run

Lucky Girl

Run zhlgh9j2sqkjy8q · Jul 22, 2026, 9:48 AM

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Patch unknownUpdated Jul 25, 2026, 3:20 PM1 observed rounds
Outcomeunknown
Record10
MMR1120?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:20 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Velocect · Formiqueen
  • Electric × 2Humbolt · Bumblebolt
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Formiqueen + Velocect3,219 rounds together · 53% round win association3,219 observed win/loss round results
  • Bumblebolt + Formiqueen1,761 rounds together · 56% round win association1,761 observed win/loss round results
  • Stellagon + Velocect935 rounds together · 46% round win association935 observed win/loss round results
  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Formiqueen + Stellagon813 rounds together · 48% round win association813 observed win/loss round results
  • Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Humbolt + Velocect588 rounds together · 47% round win association588 observed win/loss round results
  • Bumblebolt + Stellagon479 rounds together · 54% round win association479 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Humbolt + Stellagon318 rounds together · 52% round win association318 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Formiqueen + Humbolt190 rounds together · 53% round win association190 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Bumblebolt: 9 · Stellagon: 150 · Ironcore: 30 · Velocect: 25 · Formiqueen: 180
  • ShockHumbolt: 1 · Bumblebolt: 3

Round inventory

Trinkets

13 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Bug Net × 3

Bug monsters in the shop cost 3 less.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).