Ranked run
Mad Scientist
Run h3agg588rqbjpyh · Jul 21, 2026, 4:29 PM
Patch unknownUpdated Jul 25, 2026, 8:25 AM11 observed rounds

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 4
Round result: win
Patch unknownUpdated Jul 25, 2026, 8:25 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3

Sunsage
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn15
Damage15
On Battle Start
For each Fire ally, this gains +20% Cooldown Speed permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn8
Shield80
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmite, Magmite.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Sunsage1,114 rounds together · 62% round win association1,114 observed win/loss round results
Team toolkit
- BurnSunsage: 15 · Magmite: 8 · Magmite: 4 · Magmite: 4
- DamageSunsage: 15
- ShieldMagmite: 80 · Magmite: 40 · Magmite: 40
Round inventory
Trinkets
3 trinkets · 1 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.
