Ranked run

Monster Ranger

Run bts7szui7n1mjvr · Jun 22, 2026, 7:52 PM

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Patch unknownUpdated Jul 25, 2026, 11:58 AM1 observed rounds
Outcomeunknown
Record01
MMR1948?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 11:58 AM6 board slots87 trinkets
6 of 6board slots filled
Slot 1Level 1

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +10% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +20% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cinderfly · Guardiant · Bumblebolt · Velocect
  • Electric × 2Joltail · Bumblebolt

Ability text matches

  • Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Guardiant, Bumblebolt, Cinderfly, Velocect.
  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Cinderfly, Bumblebolt, Cinderfly, Velocect.
  • Cinderfly references BugAfter you buy a Bug monster, this gains +20% Cooldown Speed.Potential interaction with Cinderfly, Guardiant, Bumblebolt, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
  • Guardiant + Velocect1,670 rounds together · 58% round win association1,670 observed win/loss round results
  • Joltail + Velocect1,560 rounds together · 54% round win association1,560 observed win/loss round results
  • Bumblebolt + Guardiant948 rounds together · 57% round win association948 observed win/loss round results
  • Bumblebolt + Joltail757 rounds together · 55% round win association757 observed win/loss round results
  • Guardiant + Joltail225 rounds together · 60% round win association225 observed win/loss round results
  • Cinderfly + Guardiant217 rounds together · 43% round win association217 observed win/loss round results
  • Cinderfly + Velocect196 rounds together · 43% round win association196 observed win/loss round results
  • Bumblebolt + Cinderfly147 rounds together · 50% round win association147 observed win/loss round results
  • Cinderfly + Joltail30 rounds together · 43% round win association30 observed win/loss round results

Team toolkit

  • BurnCinderfly: 6 · Cinderfly: 6
  • DamageGuardiant: 15 · Joltail: 3 · Bumblebolt: 9 · Velocect: 25
  • ShockJoltail: 12 · Bumblebolt: 3

Round inventory

Trinkets

87 trinkets · 16 types

Power Crown × 11

Your top middle monster has +20 Damage.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

shady contract × 9

Effect unavailable.

Gold Trophy × 13

On Victory Gain $8.

Wood Sword × 24

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Fire Orb × 8

Your Fire monsters have +3 Burn.

Gold Nugget × 3

At the start of each day, gain $3.

Gold-o-matic

At the start of each day, gain $30.

Quick Bell × 5

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 3

When you buy an item, +1 free rerolls.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Training Weights × 2

+100 HP

Power Band

Give the first monster you buy each day +20 Damage.