Ranked run

Treasure Hunter

Run bfr95entwxo505n · Jul 22, 2026, 12:50 AM

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Patch unknownUpdated Jul 28, 2026, 8:35 AM8 observed rounds
Outcomeunknown
Record17
MMR2675?
Tierplatinum

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:35 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Bumblebolt · Humbolt
  • Flying × 2Velocect · Humbolt
  • Water × 2Mosslug · Emperooze

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,286 rounds together · 58% round win association3,286 observed win/loss round results
  • Humbolt + Ironcore860 rounds together · 49% round win association860 observed win/loss round results
  • Ironcore + Velocect769 rounds together · 48% round win association769 observed win/loss round results
  • Mosslug + Velocect760 rounds together · 59% round win association760 observed win/loss round results
  • Bumblebolt + Ironcore618 rounds together · 53% round win association618 observed win/loss round results
  • Bumblebolt + Mosslug597 rounds together · 61% round win association597 observed win/loss round results
  • Humbolt + Velocect570 rounds together · 47% round win association570 observed win/loss round results
  • Emperooze + Mosslug563 rounds together · 51% round win association563 observed win/loss round results
  • Bumblebolt + Humbolt368 rounds together · 52% round win association368 observed win/loss round results
  • Emperooze + Velocect189 rounds together · 58% round win association189 observed win/loss round results
  • Bumblebolt + Emperooze175 rounds together · 53% round win association175 observed win/loss round results
  • Ironcore + Mosslug30 rounds together · 70% round win association30 observed win/loss round results
  • Humbolt + Mosslug29 rounds together · 62% round win association29 observed win/loss round results
  • Emperooze + Humbolt2 rounds together · 0% round win association2 observed win/loss round results
  • Emperooze + Ironcore1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Ironcore: 30 · Emperooze: 30 · Velocect: 25 · Humbolt: 40
  • HealMosslug: 90 · Emperooze: 45
  • ShockBumblebolt: 3 · Humbolt: 1

Round inventory

Trinkets

13 trinkets · 7 types

Bug Net

Bug monsters in the shop cost 3 less.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Membership Card × 3

When you buy an item, +1 free rerolls.

Power Crown × 3

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Razor Beak

Your Flying monsters have +1 Multicast.