Ranked run
Lucky Girl
Run xf6j6lcjsr2qjlk · Jul 27, 2026, 11:23 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Humbolt · Bumblebolt
- Flying × 2Humbolt · Aristobat
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Bumblebolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
- Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
- Bumblebolt + Humbolt368 rounds together · 52% round win association368 observed win/loss round results
- Aristobat + Bumblebolt40 rounds together · 60% round win association40 observed win/loss round results
- Aristobat + Humbolt32 rounds together · 41% round win association32 observed win/loss round results
- Aristobat + Ironcore26 rounds together · 50% round win association26 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Humbolt: 40 · Bumblebolt: 9
- PoisonAristobat: 4 · Aristobat: 4 · Aristobat: 6
- ShockHumbolt: 1 · Bumblebolt: 3
Round inventory
Trinkets
10 trinkets · 10 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Market License
Increase shop rank by 1.

Power Bell
Monsters in your shop have +25 Damage.

Mysterious Gem
Your monsters have +20% Damage.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Razor Beak
Your Flying monsters have +1 Multicast.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
